When we start the game Uken tells us to do 'Missions'... Uken wants us to save the world?! Hell no...! Here is everything you need to know about these Missions.
Missions
At the beginning of this game, missions are important; however, between levels 10 and 79, the only missions you should be doing, for the most part, are the boss missions (some exceptions). After level 80, chances are you will be racing to catch up with some of the higher range players (200+), so missions will come in handy.
From levels 1-10 you should complete missions to gain money to put towards your properties.
When you level up, DO NOT put attribute points into energy; instead, use an energy drink that an ally has sent to you (see the Allies page). After you use an energy drink, you should be attempting the boss mission for the highest set of missions you are able to do (as long as you are able to, 5% or higher success rate).
For every mission that you master (reach 100% in), you will receive a gold bar.
Every mission has 3 levels of mastery, so if you master each mission 3 times, you will receive 3 gold bars.
This is a great way to receive gold bars when you are at level 80 or above.
In order to move on to the next set of missions, you must complete the boss mission.
Boss Missions
Boss missions will allow you to unlock weapons and vehicles earlier than you would normally be able to.
For example, you would normally unlock an AH-64 Apache at level 50; however, you can unlock it as early as level 40 if you complete the Gulf War boss mission.
If your success rate is at 0%, then you must level up or add allies until the success rate is at least 5%.
At every 10th level (20, 30, 40, etc.), you can do another boss mission and unlock some weapons/vehicles early.
Boss missions will require certain weapons and vehicles that you must buy from the armory, and some boss missions will require a minimum amount of allies before you may attempt it. Everyone should have a minimum of 200 allies.
On the Weapons List and Vehicles List pages, there are lists of all the available weapons and vehicles in the game, as well as at what level you can unlock them and which boss missions you must complete in order to unlock them early. Here is a list of all the Missions in FoW -
*Note* - Every mission in the end is a Boss Mission.
Boot Camp
Run Hand to Hand Combat Training
+1 xp
$10,000 - $15,000
REQUIRES
1 energy
Run CQC (Close Quarter Combat) Training
+5 xp
$37,500 - $56,250
REQUIRES
5 energy
100 KA BARs
Run Basic Sidearm Training
+11 xp
$100,000 - $150,000
REQUIRES
10 energy
100 Beretta 92Fs
Run Scouting & Recon Training
+16 xp
$200,000 - $300,000
REQUIRES
15 energy
100 USP .45 ACPs
==============================================
Vietnam War
Rendezvous with Ally Force
+5 xp
$54,000 - $81,000
REQUIRES
4 energy
1 Humvee
100 M1911s
Prepare Explosives Shipment
+11 xp
$135,000 - $202,500
10 energy
100 .44 Magnums
Infiltrate Enemy Rally Points
+10 xp
$108,000 - $162,000
REQUIRES
8 energy
100 SPAS 12s
Invade Enemy Island with a Striking Blow
+24 xp
$360,000 - $540,000
REQUIRES
20 energy
100 MP5A3s
1 M113 APC
==============================================
Turkish Invasion
Establish Base Defenses
+7 xp
$84,000 - $126,000
REQUIRES
5 energy
Defend Your Bases from an Enemy Strike
+26 xp
$336,000 - $504,000
REQUIRES
20 energy
100 Redhawks
200 M3s
Recon Enemy Base and Identify Weak Points
+13 xp
$168,000 - $252,000
REQUIRES
10 energy
100 UMP .45s
Launch Strategic Ground Counter Attack
+33 xp
$560,000 - $840,000
REQUIRES
25 energy
1 Wiesel AWC
==============================================
Soviet War
Pinpoint Enemy Locations
+28 xp
$400,000 - $600,000
REQUIRES
20 energy
100 M4A1s
Cut off Enemy Reinforcements
+35 xp
$500,000 - $750,000
REQUIRES
25 energy
100 FN FALs
Sneak into Enemy Supply Depots
+17 xp
$240,000 - $360,000
REQUIRES
12 energy
Fire on Enemy Training Base
+42 xp
$800,000 - $1,200,000
REQUIRES
30 energy
100 TAR-21s
1 CH-47 Chinook
==============================================
Falklands War
Set up Safehouses Inland
+18 xp
$487,500 - $731,250
REQUIRES
13 energy
100 SR-25s
Establish Relationship with Local Informants
+38 xp
$1,012,500 - $1,518,750
REQUIRES
27 energy
100 Beretta Equilibria
100 M1911 Punishers
Capture Enemy Patrol
+29 xp
$787,500 - $1,181,250
REQUIRES
21 energy
100 L86 LSWs
Commandeer Enemy Naval Units
+10 xp
$262,500 - $393,750
REQUIRES
7 energy
100 M16A4s
Gather Key Intel
+46 xp
$1,237,500 - $1,856,250
REQUIRES
33 energy
Kidnap Relevant Army Officials
+22 xp
$600,000 - $900,000
REQUIRES
16 energy
100 ACRs
Launch Tank Assault as a Distraction
+25 xp
$675,000 - $1,012,500
REQUIRES
18 energy
100 L86 LSWs
1 M103 Heavy Tank
Infiltrate Enemy HQ & Arrest Top Lieutenants
+56 xp
$2,000,000 - $3,000,000
REQUIRES
40 energy
100 Aug HBARs
1 UH-60 Black Hawk
==============================================
Somali Civil War
Set Up Military Camp
+15 xp
$660,000 - $990,000
REQUIRES
11 energy
Position Scouts to Cover Key Cutoff Points
+36 xp
$1,560,000 - $2,340,000
REQUIRES
26 energy
100 Desert Eagles
200 ACRs
Initiate Special Weapons Training
+24 xp
$1,020,000 - $1,530,000
REQUIRES
17 energy
100 Magnum Farsights
Fend off Enemy Attack
+46 xp
$1,980,000 - $2,970,000
REQUIRES
33 energy
100 SIG 556s
300 .44 Magnums
Run Alpha Team Ground Strike
+32 xp
$1,380,000 - $2,070,000
REQUIRES
23 energy
1 M1A2SEP Abrams Tank
200 SR-25s
Takeover Enemy Airstrip Neutralizing Planes
+28 xp
$1,200,000 - $1,800,000
REQUIRES
20 energy
100 MP5A3 Socoms
Send in Tactical Ground Squads
+69 xp
$2,520,000 - $3,780,000
REQUIRES
42 energy
100 SCAR-Hs
Smoke Out Opposing Forces
+70 xp
$4,000,000 - $6,000,000
REQUIRES
50 energy
100 M249 SAWs
1 M41 Walker Bulldog
==============================================
Gulf War
Scout Battlegrounds & Position Snipers
+28 xp
$2,000,000 - $3,000,000
REQUIRES
20 energy
100 Dragonuv SVDs
300 Desert Eagles
Intercept Supply Shipment
+41 xp
$2,900,000 - $4,350,000
REQUIRES
29 energy
100 M3 Grizzlies
Mount Strong Machine Gunner Defenses
+62 xp
$4,400,000 - $6,600,000
REQUIRES
44 energy
200 M249 SAWs
Sneak Past Enemy Radar
+21 xp
$1,500,000 - $2,250,000
REQUIRES
15 energy
200 SCAR-Hs
Hijack Enemy Armoury
+45 xp
$3,200,000 - $4,800,000
REQUIRES
32 energy
100 UMP Specialists
Cut Off Enemy Power
+34 xp
$2,400,000 - $3,600,000
REQUIRES
24 energy
Launch Surprise Attack on Enemy
+57 xp
$4,000,000 - $6,000,000
REQUIRES
40 energy
300 SIG 556s
2 M1A2SEP Abrams Tanks
Seize Entire Enemy Force
+85 xp
$8,000,000 - $12.0 million
REQUIRES
60 energy
100 F2000s
1 AH-1W Super Cobra
==============================================
Yugoslav Wars
Drive Enemy Out of Homeland
+100 xp
$18.0 million - $27.0 million
REQUIRES
70 energy
200 G36s
2 AH-64 Apaches
Scout Enemy Defenses by Air
+83 xp
$11.2 million - $16.8 million
REQUIRES
58 energy
100 FN FAL Hunters
3 CH-47 Chinooks
Send in First Ground Offensive
+19 xp
$2,507,143 - $3,760,715
REQUIRES
13 energy
200 Mk12s
3 Humvees
Send in Special Forces for Support
+53 xp
$7,135,714 - $10.7 million
REQUIRES
37 energy
200 MP5A3 Socoms
3 M113 APCs
Implant Black Ops Units to Gather Intel
+26 xp
$3,471,429 - $5,207,143
REQUIRES
18 energy
100 TAR-21 Sharks
Mount Full Infantry Offensive
+67 xp
$9,064,286 - $13.6 million
REQUIRES
47 energy
300 F2000s
3 Wiesel AWCs
Sink Enemy Boats with Cobra Missles
+40 xp
$5,400,000 - $8,100,000
REQUIRES
28 energy
2 AH-1W Super Cobras
Rally Ally Forces
+51 xp
$6,942,857 - $10.4 million
REQUIRES
36 energy
Drive Enemy Out of Homeland
+100 xp
$18.0 million - $27.0 million
REQUIRES
70 energy
200 G36s
2 AH-64 Apaches
==============================================
First Congo War
Perform Recon on Enemy Positions
+41 xp
$7,087,500 - $10.6 million
REQUIRES
27 energy
Eliminate Anti-Aircraft Gun Placements
+62 xp
$10.8 million - $16.1 million
REQUIRES
41 energy
200 SR25 Cobras
3 M41 Walker Bulldogs
Go Head to Head with Enemy Tanks
+89 xp
$15.5 million - $23.2 million
REQUIRES
59 energy
400 G36s
3 M103 Heavy Tanks
Resupply Troops with Ammo and Food
+30 xp
$5,250,000 - $7,875,000
REQUIRES
20 energy
Shoot Down Enemy Interceptors
+63 xp
$11.0 million - $16.5 million
REQUIRES
42 energy
3 AH-64 Apaches
Have Tactical Snipers Patrol the Air
+48 xp
$8,400,000 - $12.6 million
REQUIRES
32 energy
100 Barrett .50 Cals
3 UH-60 Black Hawks
Get Special Forces to Plant Infared Beacons
+80 xp
$13.9 million - $20.9 million
REQUIRES
53 energy
200 M16A4 Invaders
Neutralize Enemy Bases with Eagle Strike
+120 xp
$28.0 million - $42.0 million
REQUIRES
80 energy
200 RPG-7s
2 F-15 Eagles
==============================================
Kosovo War
Contact Guerrilla Group
+23 xp
$4,750,000 - $7,125,000
REQUIRES
15 energy
Ambush Enemy Naval Patrol
+73 xp
$14.9 million - $22.3 million
REQUIRES
47 energy
200 RPG-7s
4 M1A2SEP Abrams Tanks
Neutralize High Value Enemy Targets
+47 xp
$9,500,000 - $14.3 million
REQUIRES
30 energy
100 M240s
Assasinate Enemy General
+93 xp
$19.0 million - $28.5 million
REQUIRES
60 energy
300 ACR Spiders
Sow Confusion in Enemy Ranks
+73 xp
$14.9 million - $22.3 million
REQUIRES
47 energy
Implant Assets within Enemy Military
+56 xp
$11.4 million - $17.1 million
REQUIRES
36 energy
300 Golden Deagles
Extract Operatives
+117 xp
$23.8 million - $35.6 million
REQUIRES
75 energy
300 Barrett .50 Cals
3 UH-60 Black Hawks
Exert Control Over Enemy Army
+140 xp
$38.0 million - $57.0 million
REQUIRES
90 energy
200 M-200s
2 B-70 Valkyries
==============================================
Iraq War
Train Fighter Pilots
+51 xp
$11.9 million - $17.8 million
REQUIRES
33 energy
4 F-15 Eagles
Train Black Ops Commandos
+106 xp
$24.1 million - $36.2 million
REQUIRES
67 energy
400 SIG 556 Commandos
Plant Agents in the Government
+83 xp
$19.1 million - $28.6 million
REQUIRES
53 energy
400 M-200s
4 CH-47 Chinooks
Send in Spider Agents
+26 xp
$6,120,000 - $9,180,000
REQUIRES
17 energy
300 ACR Spiders
Cut off Enemy Supplies and Funding
+131 xp
$29.9 million - $44.8 million
REQUIRES
83 energy
400 SCAR-H Deserts
Obliterate Enemy Planes with Cluster Bombs
+63 xp
$14.4 million - $21.6 million
REQUIRES
40 energy
400 Barrett .50 Cals
4 B-70 Valkyries
Plant Explosives on Enemy Anti-Air
+83 xp
$19.1 million - $28.6 million
REQUIRES
53 energy
300 M16A4 Invaders
Annihilate Entire Enemy Naval Fleet
+160 xp
$48.0 million - $72.0 million
REQUIRES
100 energy
1 Harrier FA2
4 F-15 Eagles
==============================================
War in Afghanistan
Utilize Radar to Identify Enemy Hideouts
+61 xp
$14.1 million - $21.2 million
REQUIRES
37 energy
Engage Enemy Choppers
+119 xp
$27.9 million - $41.8 million
REQUIRES
73 energy
300 SIG 556 Commandos
5 AH-64 Apaches
Search Caves for Insurgents
+95 xp
$22.1 million - $33.2 million
REQUIRES
58 energy
400 M249 Destroyers
Hunt Down Enemy Commanders
+29 xp
$6,872,727 - $10.3 million
REQUIRES
18 energy
Recon Surrounding Civilian Population
+151 xp
$35.1 million - $52.7 million
REQUIRES
92 energy
300 SCAR-H Deserts
5 B-70 Valkyries
Save Local Village
+72 xp
$16.8 million - $25.2 million
REQUIRES
44 energy
400 M-200s
4 Humvees
Drop Black Ops Forces into the Warzone
+97 xp
$22.5 million - $33.8 million
REQUIRES
59 energy
4 Harrier FA2s
400 Golden Deagles
Bring in the Hornets
+180 xp
$56.0 million - $84.0 million
REQUIRES
110 energy
3 F/A-18 Hornets
300 F2000 Shadows
==============================================
Mexican Drug War
Gather Intelligence on Next Enemy Strike
+67 xp
$16.0 million - $24.0 million
REQUIRES
40 energy
500 Beretta Equilibria
5 B-70 Valkyries
Unleash Punisher Pilots
+133 xp
$32.0 million - $48.0 million
REQUIRES
80 energy
500 M1911 Punishers
5 F-15 Eagles
Intercept Incoming Enemy Missile
+105 xp
$25.2 million - $37.8 million
REQUIRES
63 energy
600 G36 Digitals
5 AH-64 Apaches
Launch Farsight Cobra Attack
+33 xp
$8,000,000 - $12.0 million
REQUIRES
20 energy
500 Magnum Farsights
5 AH-1W Super Cobras
Send in Your Tanks
+167 xp
$40.0 million - $60.0 million
REQUIRES
100 energy
500 MP5A3 Socoms
5 M41 Walker Bulldogs
Obliterate the Rest of the Enemy Forces
+80 xp
$19.2 million - $28.8 million
REQUIRES
48 energy
500 M3 Grizzlies
5 M1A2SEP Abrams Tanks
Arrest All Enemy Government Officials
+108 xp
$26.0 million - $39.0 million
REQUIRES
65 energy
500 UMP Specialists
5 UH-60 Black Hawks
Bring Down Remaining Enemy Fighters
+200 xp
$64.0 million - $96.0 million
REQUIRES
120 energy
500 G36 Digitals
5 F-35 Lightning IIs
==============================================
Gaza War
Go Undercover to Gather Intel
+69 xp
$19.8 million - $29.8 million
REQUIRES
43 energy
1000 Golden Deagles
1000 ACR Spiders
Initiate Stealth Recon Fly-By
+141 xp
$40.2 million - $60.2 million
REQUIRES
87 energy
1000 TAR-21 Sharks
10 F/A-18 Hornets
Take Down Enemy Fighters
+110 xp
$31.4 million - $47.1 million
REQUIRES
68 energy
1000 SR25 Cobras
10 Harrier FA2s
Capture and Interrogate Top Commanders
+36 xp
$10.2 million - $15.2 million
REQUIRES
22 energy
1000 SCAR-H Deserts
1000 SIG 556 Commandos
Send in Elite Forces
+174 xp
$49.8 million - $74.8 million
REQUIRES
108 energy
1000 F2000 Shadows
1000 M249 Destroyers
Initiate Bomber Strike on Enemy Stronghold
+84 xp
$24.0 million - $36.0 million
REQUIRES
52 energy
1000 M16A4 Invaders
10 F-35 Lightning IIs
Sabotage All Enemy Mechanic Units
+113 xp
$32.3 million - $48.5 million
REQUIRES
70 energy
1000 Barrett Penetrators
1000 G36 Digitals
Drop the Motherload on Them
+210 xp
$80.0 million - $120.0 million
REQUIRES
130 energy
1000 RPG-7 Seekers
10 B-2 Spirits
Missions
At the beginning of this game, missions are important; however, between levels 10 and 79, the only missions you should be doing, for the most part, are the boss missions (some exceptions). After level 80, chances are you will be racing to catch up with some of the higher range players (200+), so missions will come in handy.
From levels 1-10 you should complete missions to gain money to put towards your properties.
When you level up, DO NOT put attribute points into energy; instead, use an energy drink that an ally has sent to you (see the Allies page). After you use an energy drink, you should be attempting the boss mission for the highest set of missions you are able to do (as long as you are able to, 5% or higher success rate).
For every mission that you master (reach 100% in), you will receive a gold bar.
Every mission has 3 levels of mastery, so if you master each mission 3 times, you will receive 3 gold bars.
This is a great way to receive gold bars when you are at level 80 or above.
In order to move on to the next set of missions, you must complete the boss mission.
Boss Missions
Boss missions will allow you to unlock weapons and vehicles earlier than you would normally be able to.
For example, you would normally unlock an AH-64 Apache at level 50; however, you can unlock it as early as level 40 if you complete the Gulf War boss mission.
If your success rate is at 0%, then you must level up or add allies until the success rate is at least 5%.
At every 10th level (20, 30, 40, etc.), you can do another boss mission and unlock some weapons/vehicles early.
Boss missions will require certain weapons and vehicles that you must buy from the armory, and some boss missions will require a minimum amount of allies before you may attempt it. Everyone should have a minimum of 200 allies.
On the Weapons List and Vehicles List pages, there are lists of all the available weapons and vehicles in the game, as well as at what level you can unlock them and which boss missions you must complete in order to unlock them early. Here is a list of all the Missions in FoW -
*Note* - Every mission in the end is a Boss Mission.
Boot Camp
Run Hand to Hand Combat Training
+1 xp
$10,000 - $15,000
REQUIRES
1 energy
Run CQC (Close Quarter Combat) Training
+5 xp
$37,500 - $56,250
REQUIRES
5 energy
100 KA BARs
Run Basic Sidearm Training
+11 xp
$100,000 - $150,000
REQUIRES
10 energy
100 Beretta 92Fs
Run Scouting & Recon Training
+16 xp
$200,000 - $300,000
REQUIRES
15 energy
100 USP .45 ACPs
==============================================
Vietnam War
Rendezvous with Ally Force
+5 xp
$54,000 - $81,000
REQUIRES
4 energy
1 Humvee
100 M1911s
Prepare Explosives Shipment
+11 xp
$135,000 - $202,500
10 energy
100 .44 Magnums
Infiltrate Enemy Rally Points
+10 xp
$108,000 - $162,000
REQUIRES
8 energy
100 SPAS 12s
Invade Enemy Island with a Striking Blow
+24 xp
$360,000 - $540,000
REQUIRES
20 energy
100 MP5A3s
1 M113 APC
==============================================
Turkish Invasion
Establish Base Defenses
+7 xp
$84,000 - $126,000
REQUIRES
5 energy
Defend Your Bases from an Enemy Strike
+26 xp
$336,000 - $504,000
REQUIRES
20 energy
100 Redhawks
200 M3s
Recon Enemy Base and Identify Weak Points
+13 xp
$168,000 - $252,000
REQUIRES
10 energy
100 UMP .45s
Launch Strategic Ground Counter Attack
+33 xp
$560,000 - $840,000
REQUIRES
25 energy
1 Wiesel AWC
==============================================
Soviet War
Pinpoint Enemy Locations
+28 xp
$400,000 - $600,000
REQUIRES
20 energy
100 M4A1s
Cut off Enemy Reinforcements
+35 xp
$500,000 - $750,000
REQUIRES
25 energy
100 FN FALs
Sneak into Enemy Supply Depots
+17 xp
$240,000 - $360,000
REQUIRES
12 energy
Fire on Enemy Training Base
+42 xp
$800,000 - $1,200,000
REQUIRES
30 energy
100 TAR-21s
1 CH-47 Chinook
==============================================
Falklands War
Set up Safehouses Inland
+18 xp
$487,500 - $731,250
REQUIRES
13 energy
100 SR-25s
Establish Relationship with Local Informants
+38 xp
$1,012,500 - $1,518,750
REQUIRES
27 energy
100 Beretta Equilibria
100 M1911 Punishers
Capture Enemy Patrol
+29 xp
$787,500 - $1,181,250
REQUIRES
21 energy
100 L86 LSWs
Commandeer Enemy Naval Units
+10 xp
$262,500 - $393,750
REQUIRES
7 energy
100 M16A4s
Gather Key Intel
+46 xp
$1,237,500 - $1,856,250
REQUIRES
33 energy
Kidnap Relevant Army Officials
+22 xp
$600,000 - $900,000
REQUIRES
16 energy
100 ACRs
Launch Tank Assault as a Distraction
+25 xp
$675,000 - $1,012,500
REQUIRES
18 energy
100 L86 LSWs
1 M103 Heavy Tank
Infiltrate Enemy HQ & Arrest Top Lieutenants
+56 xp
$2,000,000 - $3,000,000
REQUIRES
40 energy
100 Aug HBARs
1 UH-60 Black Hawk
==============================================
Somali Civil War
Set Up Military Camp
+15 xp
$660,000 - $990,000
REQUIRES
11 energy
Position Scouts to Cover Key Cutoff Points
+36 xp
$1,560,000 - $2,340,000
REQUIRES
26 energy
100 Desert Eagles
200 ACRs
Initiate Special Weapons Training
+24 xp
$1,020,000 - $1,530,000
REQUIRES
17 energy
100 Magnum Farsights
Fend off Enemy Attack
+46 xp
$1,980,000 - $2,970,000
REQUIRES
33 energy
100 SIG 556s
300 .44 Magnums
Run Alpha Team Ground Strike
+32 xp
$1,380,000 - $2,070,000
REQUIRES
23 energy
1 M1A2SEP Abrams Tank
200 SR-25s
Takeover Enemy Airstrip Neutralizing Planes
+28 xp
$1,200,000 - $1,800,000
REQUIRES
20 energy
100 MP5A3 Socoms
Send in Tactical Ground Squads
+69 xp
$2,520,000 - $3,780,000
REQUIRES
42 energy
100 SCAR-Hs
Smoke Out Opposing Forces
+70 xp
$4,000,000 - $6,000,000
REQUIRES
50 energy
100 M249 SAWs
1 M41 Walker Bulldog
==============================================
Gulf War
Scout Battlegrounds & Position Snipers
+28 xp
$2,000,000 - $3,000,000
REQUIRES
20 energy
100 Dragonuv SVDs
300 Desert Eagles
Intercept Supply Shipment
+41 xp
$2,900,000 - $4,350,000
REQUIRES
29 energy
100 M3 Grizzlies
Mount Strong Machine Gunner Defenses
+62 xp
$4,400,000 - $6,600,000
REQUIRES
44 energy
200 M249 SAWs
Sneak Past Enemy Radar
+21 xp
$1,500,000 - $2,250,000
REQUIRES
15 energy
200 SCAR-Hs
Hijack Enemy Armoury
+45 xp
$3,200,000 - $4,800,000
REQUIRES
32 energy
100 UMP Specialists
Cut Off Enemy Power
+34 xp
$2,400,000 - $3,600,000
REQUIRES
24 energy
Launch Surprise Attack on Enemy
+57 xp
$4,000,000 - $6,000,000
REQUIRES
40 energy
300 SIG 556s
2 M1A2SEP Abrams Tanks
Seize Entire Enemy Force
+85 xp
$8,000,000 - $12.0 million
REQUIRES
60 energy
100 F2000s
1 AH-1W Super Cobra
==============================================
Yugoslav Wars
Drive Enemy Out of Homeland
+100 xp
$18.0 million - $27.0 million
REQUIRES
70 energy
200 G36s
2 AH-64 Apaches
Scout Enemy Defenses by Air
+83 xp
$11.2 million - $16.8 million
REQUIRES
58 energy
100 FN FAL Hunters
3 CH-47 Chinooks
Send in First Ground Offensive
+19 xp
$2,507,143 - $3,760,715
REQUIRES
13 energy
200 Mk12s
3 Humvees
Send in Special Forces for Support
+53 xp
$7,135,714 - $10.7 million
REQUIRES
37 energy
200 MP5A3 Socoms
3 M113 APCs
Implant Black Ops Units to Gather Intel
+26 xp
$3,471,429 - $5,207,143
REQUIRES
18 energy
100 TAR-21 Sharks
Mount Full Infantry Offensive
+67 xp
$9,064,286 - $13.6 million
REQUIRES
47 energy
300 F2000s
3 Wiesel AWCs
Sink Enemy Boats with Cobra Missles
+40 xp
$5,400,000 - $8,100,000
REQUIRES
28 energy
2 AH-1W Super Cobras
Rally Ally Forces
+51 xp
$6,942,857 - $10.4 million
REQUIRES
36 energy
Drive Enemy Out of Homeland
+100 xp
$18.0 million - $27.0 million
REQUIRES
70 energy
200 G36s
2 AH-64 Apaches
==============================================
First Congo War
Perform Recon on Enemy Positions
+41 xp
$7,087,500 - $10.6 million
REQUIRES
27 energy
Eliminate Anti-Aircraft Gun Placements
+62 xp
$10.8 million - $16.1 million
REQUIRES
41 energy
200 SR25 Cobras
3 M41 Walker Bulldogs
Go Head to Head with Enemy Tanks
+89 xp
$15.5 million - $23.2 million
REQUIRES
59 energy
400 G36s
3 M103 Heavy Tanks
Resupply Troops with Ammo and Food
+30 xp
$5,250,000 - $7,875,000
REQUIRES
20 energy
Shoot Down Enemy Interceptors
+63 xp
$11.0 million - $16.5 million
REQUIRES
42 energy
3 AH-64 Apaches
Have Tactical Snipers Patrol the Air
+48 xp
$8,400,000 - $12.6 million
REQUIRES
32 energy
100 Barrett .50 Cals
3 UH-60 Black Hawks
Get Special Forces to Plant Infared Beacons
+80 xp
$13.9 million - $20.9 million
REQUIRES
53 energy
200 M16A4 Invaders
Neutralize Enemy Bases with Eagle Strike
+120 xp
$28.0 million - $42.0 million
REQUIRES
80 energy
200 RPG-7s
2 F-15 Eagles
==============================================
Kosovo War
Contact Guerrilla Group
+23 xp
$4,750,000 - $7,125,000
REQUIRES
15 energy
Ambush Enemy Naval Patrol
+73 xp
$14.9 million - $22.3 million
REQUIRES
47 energy
200 RPG-7s
4 M1A2SEP Abrams Tanks
Neutralize High Value Enemy Targets
+47 xp
$9,500,000 - $14.3 million
REQUIRES
30 energy
100 M240s
Assasinate Enemy General
+93 xp
$19.0 million - $28.5 million
REQUIRES
60 energy
300 ACR Spiders
Sow Confusion in Enemy Ranks
+73 xp
$14.9 million - $22.3 million
REQUIRES
47 energy
Implant Assets within Enemy Military
+56 xp
$11.4 million - $17.1 million
REQUIRES
36 energy
300 Golden Deagles
Extract Operatives
+117 xp
$23.8 million - $35.6 million
REQUIRES
75 energy
300 Barrett .50 Cals
3 UH-60 Black Hawks
Exert Control Over Enemy Army
+140 xp
$38.0 million - $57.0 million
REQUIRES
90 energy
200 M-200s
2 B-70 Valkyries
==============================================
Iraq War
Train Fighter Pilots
+51 xp
$11.9 million - $17.8 million
REQUIRES
33 energy
4 F-15 Eagles
Train Black Ops Commandos
+106 xp
$24.1 million - $36.2 million
REQUIRES
67 energy
400 SIG 556 Commandos
Plant Agents in the Government
+83 xp
$19.1 million - $28.6 million
REQUIRES
53 energy
400 M-200s
4 CH-47 Chinooks
Send in Spider Agents
+26 xp
$6,120,000 - $9,180,000
REQUIRES
17 energy
300 ACR Spiders
Cut off Enemy Supplies and Funding
+131 xp
$29.9 million - $44.8 million
REQUIRES
83 energy
400 SCAR-H Deserts
Obliterate Enemy Planes with Cluster Bombs
+63 xp
$14.4 million - $21.6 million
REQUIRES
40 energy
400 Barrett .50 Cals
4 B-70 Valkyries
Plant Explosives on Enemy Anti-Air
+83 xp
$19.1 million - $28.6 million
REQUIRES
53 energy
300 M16A4 Invaders
Annihilate Entire Enemy Naval Fleet
+160 xp
$48.0 million - $72.0 million
REQUIRES
100 energy
1 Harrier FA2
4 F-15 Eagles
==============================================
War in Afghanistan
Utilize Radar to Identify Enemy Hideouts
+61 xp
$14.1 million - $21.2 million
REQUIRES
37 energy
Engage Enemy Choppers
+119 xp
$27.9 million - $41.8 million
REQUIRES
73 energy
300 SIG 556 Commandos
5 AH-64 Apaches
Search Caves for Insurgents
+95 xp
$22.1 million - $33.2 million
REQUIRES
58 energy
400 M249 Destroyers
Hunt Down Enemy Commanders
+29 xp
$6,872,727 - $10.3 million
REQUIRES
18 energy
Recon Surrounding Civilian Population
+151 xp
$35.1 million - $52.7 million
REQUIRES
92 energy
300 SCAR-H Deserts
5 B-70 Valkyries
Save Local Village
+72 xp
$16.8 million - $25.2 million
REQUIRES
44 energy
400 M-200s
4 Humvees
Drop Black Ops Forces into the Warzone
+97 xp
$22.5 million - $33.8 million
REQUIRES
59 energy
4 Harrier FA2s
400 Golden Deagles
Bring in the Hornets
+180 xp
$56.0 million - $84.0 million
REQUIRES
110 energy
3 F/A-18 Hornets
300 F2000 Shadows
==============================================
Mexican Drug War
Gather Intelligence on Next Enemy Strike
+67 xp
$16.0 million - $24.0 million
REQUIRES
40 energy
500 Beretta Equilibria
5 B-70 Valkyries
Unleash Punisher Pilots
+133 xp
$32.0 million - $48.0 million
REQUIRES
80 energy
500 M1911 Punishers
5 F-15 Eagles
Intercept Incoming Enemy Missile
+105 xp
$25.2 million - $37.8 million
REQUIRES
63 energy
600 G36 Digitals
5 AH-64 Apaches
Launch Farsight Cobra Attack
+33 xp
$8,000,000 - $12.0 million
REQUIRES
20 energy
500 Magnum Farsights
5 AH-1W Super Cobras
Send in Your Tanks
+167 xp
$40.0 million - $60.0 million
REQUIRES
100 energy
500 MP5A3 Socoms
5 M41 Walker Bulldogs
Obliterate the Rest of the Enemy Forces
+80 xp
$19.2 million - $28.8 million
REQUIRES
48 energy
500 M3 Grizzlies
5 M1A2SEP Abrams Tanks
Arrest All Enemy Government Officials
+108 xp
$26.0 million - $39.0 million
REQUIRES
65 energy
500 UMP Specialists
5 UH-60 Black Hawks
Bring Down Remaining Enemy Fighters
+200 xp
$64.0 million - $96.0 million
REQUIRES
120 energy
500 G36 Digitals
5 F-35 Lightning IIs
==============================================
Gaza War
Go Undercover to Gather Intel
+69 xp
$19.8 million - $29.8 million
REQUIRES
43 energy
1000 Golden Deagles
1000 ACR Spiders
Initiate Stealth Recon Fly-By
+141 xp
$40.2 million - $60.2 million
REQUIRES
87 energy
1000 TAR-21 Sharks
10 F/A-18 Hornets
Take Down Enemy Fighters
+110 xp
$31.4 million - $47.1 million
REQUIRES
68 energy
1000 SR25 Cobras
10 Harrier FA2s
Capture and Interrogate Top Commanders
+36 xp
$10.2 million - $15.2 million
REQUIRES
22 energy
1000 SCAR-H Deserts
1000 SIG 556 Commandos
Send in Elite Forces
+174 xp
$49.8 million - $74.8 million
REQUIRES
108 energy
1000 F2000 Shadows
1000 M249 Destroyers
Initiate Bomber Strike on Enemy Stronghold
+84 xp
$24.0 million - $36.0 million
REQUIRES
52 energy
1000 M16A4 Invaders
10 F-35 Lightning IIs
Sabotage All Enemy Mechanic Units
+113 xp
$32.3 million - $48.5 million
REQUIRES
70 energy
1000 Barrett Penetrators
1000 G36 Digitals
Drop the Motherload on Them
+210 xp
$80.0 million - $120.0 million
REQUIRES
130 energy
1000 RPG-7 Seekers
10 B-2 Spirits